Tuesday, October 25, 2011

Patch notes and predictions

http://www.teamliquid.net/forum/viewmessage.php?topic_id=279316

Balance

PROTOSS

Forge

The cost of Upgrade Shields Level 1 has been decreased to 150/150, down from 200/200.

The cost of Upgrade Shields Level 2 has been decreased to 225/225, down from 300/300.

The cost of Upgrade Shields Level 3 has been decreased to 300/300, down from 400/400.

The cost of Upgrade Ground Weapons Level 2 has been decreased to 150/150, down from 175/175.

The cost of Upgrade Ground Weapons Level 3 has been decreased to 200/200, down from 250/250.

The cost of Upgrade Ground Armor Level 2 has been decreased to 150/150, down from 175/175.

The cost of Upgrade Ground Armor Level 3 has been decreased to 200/200, down from 250/250.


TERRAN

Ghost

EMP radius has been decreased from 2 to 1.5




+ Metalopolis back with no close spawns for it or shattered temple!







Some of Thunder's predictions (old and new):

- players will learn to not reach 100 chronoboost at 10 minutes

- a protoss will learn how to use hallucination properly to metagame zerg

- zergs will learn to take cross map bases (as 3rds/ 4ths) like bw

- P and T will also learn to do the same in certain match ups

- Zerg will figure out how to harass with lings late game (targeting production)

- we will see a bisu build for sc2 (probably blink stalkers + dt)

- we will see a shield upgrade variation / follow up to the above:

will probably be blink harass off 2 base into a dt expo to 3rd or zealot archon expand (to soak up shield dmg on blink stalkers and archons)

- protoss will learn to place pylons

- zergs will use their overlords in ZvZ (bread crumbed from their natural to their opponents natural as they should  be) to actively turn on (and off) creepy highways when they want to be aggressive

- terran will learn to do more interesting add-on swaps

- terrans will use nukes to push back tank lines

- terrans will learn to use seeker missile vs tank lines much like they occasionally use banshees/sky terran

- zergs will start using burrow until terran is forced to make a raven (like bw with science vessels)

- zergs will use nydus (maybe even with hyrdas!) for mobility and not just for in-your-base all ins

- there will be more baneling drops and occasionally raven harass late game

Saturday, October 1, 2011

a MUST WATCH game: RGN artist (T) vs (P) master

One of the most impressive games I have ever seen. This was game 5 (the $ match) for RGN Artist, one of the top Terrans in North America. He recently laddered his two NA accounts to rank 1 and 2 GM and is practicing with the likes of RGN Kiwikaki and Perfect, meaning his TvP is pretty beastly. However, Master, despite playing with latency from Korea plays an absolutely BEAUTIFUL game here on Terminus SE (new revised version for GSL Oct). Master was formerly on Fou but currently team-less. Check out this crazy back and forth game for some true starcraft 2 enjoyment.


FULL VOD (no youtube parts): http://www.twitch.tv/thundertoss/b/296402605

Some should pick this kid up ASAP. He's got a great attitude and after you watch you'll see it's simply icing on the cake. A beautiful, delicious, twelve layer, macro monster, micro master, multitasking wizard, decision making machine, map controlling, properly expanding, chocolate cake...
Not to take anything away from Artist's performance either, I  was just blown away by watching protoss played so well. Artist did an AMAZING job for a brilliant comeback and had me on  the edge of my seat. I love having such high caliber players wanting to play in my event and it is near indescribably how rewarding watching this game was for me.

Replay link (not vod): Master-vs-RGNArtist(PvT)terminusSE.SC2Replay
     study up all you gosu's!